Is it possible to generate a deformed sphere in godot?

Godot Version

Godot v4.3.stable

Question

I am trying to make a sphere that would be deformed by FastNoiseLite. The player would need stand on it

I have managed to make an array mesh into a sphere, but half of it is hidden because of culling. If i disable the culling, one half of the sphere has shadows reversed

The time it takes to generate isnt a problem since it happens rarely and the sphere is small

Can you show screenshots of your current results?

image
This is after trying to reverse the normals if its z is negative