Godot Version
4.3
Question
` Hi everyone, sorry if this might be a dumb question, but I couldn’t find a way to phrase it so google would show me relevant results. In my game I need to resize the buttons based on the text’s length, and I can achieve that in playmode with a simple script, but I was wondering if it was possible to achieve that just in the editor, as I am using an enum string to select the text.
Thanks in advance`