Is it possible to move aria that will get shadow?

Godot Version

v4.4.1

Question

I would like to move aria that is “covered” with shadow forward.
Tried to use “camera.GlobalTransform.Basis.Z” but it produce good result only close by.
When starting moving camera away from LookAt origin, everything turn black and so on.

Is there simple way do adjust “location” of aria for Directional Light 3D with shadow ?

This one is zoomed out a lot

This one starting to get close to the LookAt origin, and shadow cover %95 of all aria