Godot 4.5
Hi!
I’m not speaking of the zone where you can spawn the particles; I am wondering if there is a way to “cut” a particle that exit from a zone.
Let me try to clarify: let say that I want to spawn particles inside a rectangle zone… what I want is to cutout the parts of the particles that go outside of the rectangle so that I see only a rectangle made of a particles.
In the image, there is a simple particle emitter with the yellow rectangle that is the zone… what I want is to “cut” the parts of the particles that are outside the yellow rectangle or rather make them invisible, I don’t know.
Do you think is possible?
