Godot Version
4.4
Question
So I’ve been coding and experimenting in Godot for sometimes, but coding is a lot of trials and errors. It is never straight forward. While the first version of the code is usable, the more we iterate the better the codes become.
But now, diving into the code takes time and the journey between each variable and function may not be straight forward in a complex project, so are there tools that could assist me further on Godot? For example, there are some Code Analysis tools for other programming languages out there that could analyze your code and report issues such as:
- variables unused
- possible unassigned variables
- possible data leakage
- suggestion and improvement for bad practice
- etc?