Is there a native access to SQLite?

Godot Version

v4.2.1.stable.official [b09f793f5]


I have a SQlite- DB with data, that I want to process and “show”.
Typical python would be

import sqlite3
connection = sqlite3.connect('MyDatabase.db')
# and so on

Is there a similar way in GDScript?

There is no built-in way to do it, but you can still use this library: GDNative wrapper for SQLite.