Is there a way to turn a label into a particle?

Godot Version

4.5

Question

Is there a good way to turn a label into a particle? I found something about using a viewport, but I was wondering if there’s a better, more straightforward way, or is this the way to do it? Thanks!

If the label text needs to be updated at runtime - that’s the way to do it.

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And if not, is there another way?

Use a texture with pre rendered text on it.

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Thanks! That’s a big help.