Is there any Godot IDE that supports autocompletion and gdscript breakpoints?

I tried VSCode but the language server crashed all the time. I am trying Ryder and as I can see there isn’t even a breakpoint option for gdscript, only for C# scripts. I think about using the native Godot text editor but many features are missing there.

Is there any IDE that robustly supports autocompletion and breakpoints in gdscript? Maybe I am spoiled by other IDE’s but I can’t get my head around how you can have fun developing Godot if today’s standard IDE’s features can’t be used.