is there any way to disable "default smooth faces effect" of "default basic 3d shapes" in godot4 stable ?

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:bust_in_silhouette: Asked By sanket

I was trying to create low poly environment in godot4 but at the same time I don’t wanted to use external softwires like blender. I successfully created low poly environment inside godot4 but the shade smooth surface or in godot language (smooth faces) on low poly objects looks so weird. so my question is , is there any way to disable default smooth faces effect on default meshes in godot4 stable ?

:bust_in_silhouette: Reply From: sanket

Actually that is very easy. Use CSGshape3D instead using MeshInstance3D. And un-tick on smooth faces in the right side properties.