I’m developing a ambitious FPS framework for a game I’m making, but I thought I would be a good idea to make a open sourced plugin that other people could use for there own games and contribute to so my job is less hard.
Is there a void in quality FPS plugins at the moment, and are people interested in chipping in?
At the moment i’m very new to Godot, you most likely saw a few of my Help category posts, but I still have motivation and I couldn’t find any FPS systems that suited me.