Godot Version
4.5.1
Question
hi im new to this. so im currently working on a kingdom hearts wordle like game and i have this item list where i put all the keyblades, however when i select an item inside the list nothing works, it is in single select mode and the signal is conected to the main scene’s script. this is puzzling to me because i very vividly remember it working when i first made it a few days ago, and now it only works with rmb select.
func _on_item_list_item_selected(index: int) -> void:
print("selected")
if $ItemList.get_item_text(index)!=awnser:
$Label.text="wrong"
print("wrong")
else:
$Label.text="right"
print("right")
awnser= $ItemList.get_item_text(randi_range(0,$ItemList.item_count-1))
$Label2.text=awnser
$ItemList.hide()
await get_tree().create_timer(2).timeout
$Label.text="-"