Jello like thingy

4.6

I am working on a 3d horror game with a slime as the enemy. (if your wondering he’s made of jello) I am wondering how I could get the slime to look more, like jello like. I cannot use animations for this for multiple reasons, and I am unable to use plugins, so I was wondering how in the engine I could create that effect. I’ll post an image of the scene tree for it here.

Give your blob some bones (you may need to use 3D animator software such as blender) and use a SpringBoneSimulator; jiggly physics make things jiggle.

Can you explain a little more about why you cannot use animations? Godot has a wildly useful AnimationPlayer, however it does not cover the gap for 3D modeling and animation.

I use a device that cannot run blender so I can not use animations custom made

Have you tried block bench? It even has a web editor

https://www.blockbench.net/downloads