Hey everyone, I’d like to share Konado, a fully open-source visual novel & narrative dialogue toolkit built exclusively for Godot Engine 4.
What is Konado?
It’s a complete addon suite with dialogue manager, pre-built UI templates, custom KS scripting language, designed for visual novels, galgames, RPG story cutscenes and any story-driven game.
Key Features
- Konado Script (KS): Writer-friendly plain-text syntax, no heavy coding needed for branching stories, character sprites, bg transitions, sound sync.
- Built-in editor tools: Visual dialogue tree editor, non-blocking camera animation, save/load system, runtime i18n multi-language support.
- Dual language support: GDScript + C# compatible, works for both 2D & 3D projects.
- Permissive multi-license: MIT / BSD-3 / MulanPSL, fully allowed for commercial games
- Multi-locale docs (CN/JP/KR/EN), Discord & QQ community support.
Repo & Docs
Official Docs: Konado
The repo includes ready-to-run sample demo, quick start guide for beginners.
