Lable rendering issue

4.6

hello

i have an issue , lables are visible in windows , but not in Android.

android phones wont render the lables .

have you ever had this problem ?

thanks .


Are your Labels anchored correctly? Maybe they are positioned off-screen when the screen is smaller. Can you share a screenshot of your editor?

thanks for answer

here this is

now , i undersood its not just labels , godot renedrs nothing in android .

You’re mixing 2D nodes and UI/Control nodes, this prevents proper rescaling. Try changing your “start” into a Control node, your “Black” into a ColorRect, and your touch control buttons to regular Button nodes.

Renderings nothing like a black screen, or a grey screen?

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black screen

what i should to do sir ?

Did you do this? What was the result?

it hasnt any effect , but even if it had , this werent the solution ; because my scenes have many canvas items and pictures and i want to show them all . thanks

What is you project’s stretch mode? Found in project settings under “display/window/stretch/mode”. If you set it to canvas_items or viewport maybe you will see your UI without needing to change to Control nodes.

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