Godot Version
4.2.2 C# Version
Question
Hey, I am not sure why this is happening, but I am trying to make my animations unique in the animation player so i can make a certain animation loop without changing the import (i know i should just change the import but thats besides the point), but when i make it unique, it for some reason adds all of the animations to the tscn file multiple times which turns it from a 200 lineish tscn file to 50000 lines, and when i tried to manually delete the extra lines, godot now cannot open my tscn file. Does anybody know why this duplication happened or what i can do to prevent it in the future? This has also happened to my partner with changing transform values and neither of us are sure why.