As I can see there is some more options for Godot Editor itself and export, but mostly on project seeing only x64 exports, is it too much trouble to ask people export arm64 along with x64?
( Why do I even ask?, AshaiLinux becoming more stable on Apple Silicone and as I understand people not really willing to go for Apple as it’s just small portion, but for Linux could make sense to export this extra option so people can run it on their arm64 processor without need of emulators)