Godot Version
4.4.1 stable
Question
Just found a bug in a localization of a tooltip (Animation tab):
Which is “Duplicate selected keys” in Russian, not “Apply snapping to selected key(s)”. It confused me for a bit.
Cursor snapping button (its left neighbor) translated correctly.
As I understood, the translation pipeline goes through Weblate.
Is there any way to handle localization “bugs” without registering in the Weblate service just for one issue?