Localization bug

Godot Version

4.4.1 stable

Question

Just found a bug in a localization of a tooltip (Animation tab):

Which is “Duplicate selected keys” in Russian, not “Apply snapping to selected key(s)”. It confused me for a bit.
Cursor snapping button (its left neighbor) translated correctly.

As I understood, the translation pipeline goes through Weblate.
Is there any way to handle localization “bugs” without registering in the Weblate service just for one issue?

Does not look like it but it seems you can leave a suggestion without login instead Godot Engine/Godot Editor — Russian @ Hosted Weblate: Apply snapping to selected key(s).

Thank you! That was really it!