Godot Version
4.4.1
Question
`
How can I manually import LODs into Godot?
like this
`
If the question is generally about importing 3D models from Blender to Godot, try exporting to .obj in Blender menu.
I’ve never tried, but I think you might need to configure visibility ranges (HLOD) Visibility ranges (HLOD) — Godot Engine (stable) documentation in English