Looking for post-mortems / retrospectives

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I would like to read some post-mortems / retrospectives from Godot projects of medium to large size and scope.

If you’ve authored any or can link me to one that you think is especially high quality or insightful that would be much appreciated.

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Probably not quite what you are after, but this panel might be an interesting watch for you https://www.youtube.com/watch?v=SsfSZN_BEjQ

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Still useful, thanks!

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