Looking for some help regarding Mobile Game testing and the Godot Community

Hello everyone, I have a couple of questions regarding game testing. I’ll ask a few questions and if you don’t mind, please answer any of the ones that apply to you.

First, I have seen a number of people here publish games on the Google play store and I understand that there is a closed testing phase in which 12 people must be play for 14 consecutive days before being able to officially launch the game. Regarding this, how much time are the testers supposed to play the game each day? What happens if a tester drops out part-way?

This one for sure applies to everyone with an android phone: are you willing to test games for mobile for a developer on this forum?

Thank you for your help. If there are any tips that you would like to share, please do so. Also, if this better fits under the General tag, please let me know.

Well if the game is very basic and normal we can’t spend our tight time to test it.BUT if the game have enough juice,you don’t even need to ask us,we’ll play for hours(atleast for me)

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Good to know, thank you.

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