Godot Version
`4.4
Question
So I’m trying to make a magical girl game, with the gimmick of transformation, the thing is, I don’t know how to approach transformation
One guy on. Discord mentioned having the scene handle the transformation, I asked for more information on who I would do that but…he didn’t respond x.x
Currently I have 2 ideas
1: have the nodes switch between each other.
This in theory would work but the issue is that they both show on screen at the same time and. In different positions
2: having a separate scene for the. Human and magical girl variants, and when a button is pressed the game switches between those 2 scenes, the thing is that, they have to carry the same resource bar and hp amount, so if human variant has 50/100 HP then magical girl variants should have 50/100 HP too. And I have tried doing when x input is pressed, “change scene to file (tscn)” ,it doesn’t bring up any errors but it also doesn’t switch to the scene either TwT so I honestly don’t know what I’m directly doing wrong TwT I’m still newbi, but once. I get this transformation down- most of the rest should be a breeezeeee…but In coding, nonthing is a breeze x.x