Make an object lighter using modulate

Godot Version



How can i make a sprite lighter with modulate (using code)?

Yes, modulate supports overbright, but the inspector will only pick 0-1 colors, you will have to use code.

modulate = Color(2, 2, 2)
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If you select β€œRAW” tab on color picker you can go above 1 in the inspector (max 100 tho)

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