Making MQTT protocol support available to Godot users

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:bust_in_silhouette: Asked By ajlennon

Hi,

I’ve ported a Python implementation of the MQTT telemetry protocol to GDScript to enable us to move real time telemetry data into and out of VR game space.

The code is here

Would be interested to know what the appropriate way is to make this available to the Godot community.

Thanks!

Alex Lennon

:bust_in_silhouette: Reply From: sash-rc

Would be interested to know what the appropriate way is to make this available to the Godot community.

Make a plugin, documentation and publish in Asset Library
https://godotengine.org/asset-library/asset

:bust_in_silhouette: Reply From: bigalbre

Hello man, I am a beginner in this area and I want to do some tests with your plugin… But I am so dumb, don’t understand how do plublish and subscribe, can you help me? Sorry by the english and thanks for the atention. Congratulations for de job, it’s amazing!

Take a look at this

https://www.youtube.com/watch?v=en9fMP4g9y8

ajlennon | 2022-08-22 08:57