Hey guys. This is my first post on this forum, and ive been making a 2d rail shooter game inspired by Star Fox and Gradius as a hobby. I’m 13 and trying to make this. It’s been hard, like forgetting to set the global position of a bullet after an add_child() method, or the fact that my ship is shooting bullets the wrong way, but its been fun. So far, i only have a few assets and code snippets here and there, but i think its pretty good so far. Any ideas?
This is awesome! I love to see this kind of drive at such a young age! For idea, I would recommend keeping a notepad with you, and jot things down. Sometimes the best ideas hit you when you’re not sitting at the computer.
You’re not alone. I’m a 43-year-old who has worked with games professionally, and I’m still making these kinds of mistakes, or checking the documentation just to remember how to do a match statement
As for ideas, there’s so much you can do with the genre, and so many games to draw on… how about having to do a level in both directions, left-to-right and then right-to-left? I haven’t seen that before. You could have structures that do nothing on the first pass, but if not destroyed spawn enemies on the second pass… enemies that are too tough to realistically beat on one pass… maybe some hazards / shots tend to fly to one side, making them more dangerous from the left / right… there might be caverns / tunnels that are only reachable one way, perhaps with a destructible end that lets it be used from the other side… it’s an idea