I have made a door mesh I imported with collision from blender.
Size of door in editor:
But when I start the game, it is really big and not the size I set it as. The door is its own separate scene I put into the main scene. I’m pretty new to godot so I’m not sure if that is an issue or not.
This is my first forum post so I can only send one image, but is height goes back to what it is in the door.tscn scene.
Does anyone know how to fix this?