4.3 Godot Version
A mesh in one of my mesh library has an OmniLight3D but is not producing any light when I place the mesh on in other scenes using the mesh library, how do I fix this?
The OmniLight3D node is a child node of the objects mesh and I have glowing enabled for the scene I am trying to put it into, and the emission option for the mesh works in the gridmap scene but not OmniLight3D.