Hi Godot community!
I’m building a reusable mobile tycoon starter template in Godot 4.7.2+. The current v0.3.1 Preview connects the full loop from hands-on gathering to worker-driven automation.
What is included:
• mobile joystick, keyboard, mouse, touch, pinch, and orbit-camera controls
• gathering, backpack capacity, selling, currency, and upgrade tracks
• configurable Scrap and Crystal resources plus production chains
• reusable zone profiles and theme resources for fast rebranding
• worker NPC, warehouse buffer, visible conveyor cargo, and automatic sales
• versioned JSON saves with migration and backup recovery
• Android export preset, quick-start guide, architecture notes, and English/Russian docs
There is a free manual-only Lite Demo for testing the feel of the loop:
The complete source Full Edition is available here:
No external plugins or paid runtime assets are required. I’d especially appreciate feedback on the onboarding flow, progression pacing, and how reusable the theme/zone setup feels for another project.
