Mobile Tycoon Template v0.3.1 — manual loop to automation

Hi Godot community!

I’m building a reusable mobile tycoon starter template in Godot 4.7.2+. The current v0.3.1 Preview connects the full loop from hands-on gathering to worker-driven automation.

What is included:
• mobile joystick, keyboard, mouse, touch, pinch, and orbit-camera controls
• gathering, backpack capacity, selling, currency, and upgrade tracks
• configurable Scrap and Crystal resources plus production chains
• reusable zone profiles and theme resources for fast rebranding
• worker NPC, warehouse buffer, visible conveyor cargo, and automatic sales
• versioned JSON saves with migration and backup recovery
• Android export preset, quick-start guide, architecture notes, and English/Russian docs

There is a free manual-only Lite Demo for testing the feel of the loop:

The complete source Full Edition is available here:

https://payhip.com/b/A1OWo

No external plugins or paid runtime assets are required. I’d especially appreciate feedback on the onboarding flow, progression pacing, and how reusable the theme/zone setup feels for another project.

MobileTycoonTemplate_teaser

Update: the complete source templates are now also available on Gumroad, with real gameplay previews.

• Service Rush — Godot 4 Template ($19): Mobile Tycoon: Service Rush — Godot 4 Template
• Mobile Tycoon Bundle — Godot 4 Templates ($29): Mobile Tycoon Bundle — Godot 4 Templates

The Bundle combines Service Rush, Starter Kit and Automation Yard. Automation Yard is included in the Bundle. The free Lite demo remains linked above.

Nice. Is this inspired by Roblox? Note: I don’t think Roblox will last longer than 2 more years…