Modular Coloring Book Template (Godot 4)

Hi everyone! I’ve developed a coloring game engine designed for educational content. It features 12 dynamic insect specimens with smart randomization and polished UI transitions.

Technical Highlights:

  • Recursive Initialization: Automatic signal/color setup across complex node structures.

  • Smooth Tweening: Professional animations for zooming and grid transitions.

  • Optimized Input: Clean management of event propagation for UI.

:video_game: Play the Free Web Demo: https://godotexamplehub.itch.io/coloring

:hammer_and_wrench: Get the Source Code (Itch): https://godotexamplehub.itch.io/godot-coloring-game

Looking for feedback on the code structure and mechanics! :honeybee::butterfly:

31

1 Like