Godot Version
4.2.1
Question
i am making a multiplayer shooter and i am trying to count the amount of kills a player has but i can’t figure out how to tell if the player killed someone to code in the kill count
4.2.1
i am making a multiplayer shooter and i am trying to count the amount of kills a player has but i can’t figure out how to tell if the player killed someone to code in the kill count
There are probably many ways, but I opted to create an event system that on every time a player is destroyed by a weapon some data is collected, by the dying player, about the owner of the weapon and what type of weapon and the. register a new event on who killed them and with what weapon. This event is then passed along to a scoring system to tally a score card for each player.
I also register damage given from the weapon. If the weapon hits another player it creates a new damage event. I use it as an extra stat to show the player.
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