Multiple cursor, change look based on hover

Godot Version

`4.5.1

Question

Journey with RPG continue, challenge is how to achieve it ?

  1. Load custom mouse cursor look for 3D game
  2. How to change look of cursor when hover over different npcs mobs ?
    2 is something like quest icon , sword for attack , bag for looting , gear for interact with boxes, chest .

That’s an easy one:

You can load images via code to the mouse cursor.
Either define all possible interactions in your player/controller script or implement an interaction call there and then ask the object you hover over what that interaction is.

Custom resources would probably work great for that.

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