Godot Version
4.2.1
Question
I need a way for multiple enemies to damage the player at once with a delay in between each individual enemies attack, and I can not think about how to do this.
4.2.1
I need a way for multiple enemies to damage the player at once with a delay in between each individual enemies attack, and I can not think about how to do this.
Thanks! I was having some problems getting the keys but I figured it out!
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