Godot Version
Godot Engine v4.4.1.stable.steam.49a5bc7b6
Question
if player.is_on_floor():
if abs(motion.x) < 1:
animation.speed_scale = 1
if Input.get_axis("Down", "Up") < -0.4:
animation.play("GetDown")
got_down = true
else:
animation.play("Idle")
got_down = false
I already checked if the AnimationPlayer loop box is disabled