My first game, Warrior of the Inquisition 0.1.4, is available for testing!

My first game, Warrior of the Inquisition 0.1.4, is available for testing!

My first game, Warrior of the Inquisition 0.1.4, is available for testing!Gameplay: The game combines resource management and tactical defense across levels lasting approximately 35 - 45 minutes.4 unique areas, each with its own mechanics and tactical conditions.Two types of levels: story-based (mandatory) and bonus (optional).Two mission phases: resource gathering and defending against waves of enemies.Dual upgrade system: temporary upgrades using in-level resources and permanent upgrades on the global map using skill points.Reward selection: after repelling each wave, choose one of three random cards (resources, buffs, or abilities).Resource gathering via mini-games - each extraction is a challenge where.Development: Ready to test right now: 3 levels are already playable - jump in and try the core mechanics.

You can check out the game on itch.io
-Warrior of the Inquisition 0.1.4

There is also a Discord server.
-Discord server

I’m interested in lore because RPG games like this need the as much lore as they can get.

The game’s lore centers on a fairly straightforward protagonist, Ragnar. A long-standing member of the Inquisition who has earned the rank of General, he commands several orders. The story begins as portals open across the globe, allowing creatures of darkness to invade; Ragnar is tasked with purging the darkness from the region of Calpheon. The entire game revolves around this mission and the various challenges Ragnar faces. To be honest, I used Arthas from Warcraft III as a reference, adapting the concept for my own game-but in short, the story depicts Ragnar’s downfall.

It sounds like its from solo leveling but if you need help with storyline, I’m just a message away!

Thanks for the suggestions; I’ll keep them in mind. Right now, however, I’m focused on determining how well elements like gameplay and graphics have been executed.