My game works properly in the godot editor but after exporting to windows, only the main scene plays.

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:bust_in_silhouette: Asked By vmahabir

In the debug screen, I get the error:
ERROR: _parse_node_tag: res://levels_ts/lvl1_ts/lvl 1_2.tscn:184 - Parse Error:
At: scene/resources/resource_format_text.cpp:384
ERROR: Failed to load resource ‘res://levels_ts/lvl1_ts/lvl 1_2.tscn’.
At: core/io/resource_loader.cpp:208
ERROR: Failed loading resource: res://levels_ts/lvl1_ts/lvl 1_2.tscn. Make sure resources have been imported by opening the project in the editor at least once.
At: core/io/resource_loader.cpp:278

I checked the casings of the scenes and there are no issues there.

I can’t tell if it’s just the website formatting messing with it or if lvl 12.tscn is lvl(space)12.tscn. If it does have a space I would start by removing that space and replacing it with an underscore _ then re-exporting and seeing if that solves it.

timothybrentwood | 2021-05-18 20:54

Thanks for the reply. I changed the scene names but I’m still getting the same error, just with the new scene name.

vmahabir | 2021-05-19 15:15