On Godot 4.3 in GDscript
Working on my first 3D project. I added a mesh library, and put some on a scene. I added a character with collision and controls, no animations. Added a camera as well. The game opened and I was able move the control, and the camera moved when I moved the mouse. The camera movement wasn’t smooth at all, and the character movement wasn’t based on camera direction but I was pleased with it considering the stage I was at. I added code in attempt to fix the movement and make the camera movement more smooth.
When I opened the project after that it doesn’t open at all. It’s just a gray screen that needs to be forced closed, and I don’t see a name on the application. Looking at the game engine nothing appears in the debug at all while the application is open, or while it’s running. I need some help on how I can figure out the issue without the debug.