Hello everyone,I have been working hard recently to create a shooter game similar to call of duty.this game has been released on gamejolt(https://gamejolt.com/games/Break_the_battle_formation/1011680). Currently,this game boasts a wealth of features.However,regrettably,Iencountered difficulties in optimization during its development.To ensure a good user experience,some graphic effects need to be reduced.
I have created 4 battle maps for this game:
This is the game cover that I baked myself.
In godot 4.6 editor:
source project has reached 14gb:
Knoen issues:
godot4.6 ssr still cannot be compatible with subviewport.
To prevent the arm model from through the wall,Iused a subviewport torendering arm model:
in previous versions of godot,when ssr was open,the arms of the subviewport would disappear;Now,after open ssr in 4.6,the arm does not respond to light and becomes dark!!!(ssr open and off)
I wonder if this strange issue can be fied in a future version.Otherwise,I can olly activate ssr when playing third person games(….)
I have made the source code of this game open source,and the port to version 4.6 will be updated on github soon!!!
github:GitHub - yql5213576/Sci-Fi-FPS-game-for-godot-4: My first large-scale project for godot






























