Godot 4
Line 10:Unexpected “Identifier” in class body. can somebody help
extends Node2D
const SPEED = 60
var direction = 1
@onready var ray_cast_down: RayCast2D = $RayCastDown
@onready var ray_cast_right: RayCast2D = $RayCastRight
@onready var ray_cast_left: RayCast2D = $RayCastLeft
@onready var animated_sprite: AnimatedSprite2D = $AnimatedSprite2D
export var gravity: float = 200 # Gravity strength
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if ray_cast_right.is_colliding():
direction = -1
animated_sprite.flip_h = true
if ray_cast_left.is_colliding():
direction = 1
animated_sprite.flip_h = false
position.x += direction * SPEED * delta
var velocity: Vector2 = Vector2.ZERO
func _physics_process(delta):
# Check for ground below
if not $RayCastDown.is_colliding():
velocity.y += gravity * delta # Apply downward force
velocity = move_and_slide(velocity, Vector2.UP)