Nanite/Lumen solutions in Godot?

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:bust_in_silhouette: Asked By jzaruba


I can imagine your pipelines and todo-lists must be overflowing these days but still, do you guys have near-to-mid term plans of adding something similar to Nanite/Lumen in UE5?
(I have zero knowledge on how complicated is the black magic that Nanite or Lumen do to achieve those results.)


:bust_in_silhouette: Reply From: zhyrin

You seem to be mistaken in the fact that this is a forum to ask the godot maintainers, it is not.
It’s a place where anybody can answer your (godot related) questions.

But the answer is no. Godot has a different desing philosophy (which in turn mean such systems will likely not be added natively).
The closest thing they talk about is here: Godot for AA/AAA game development - What's missing?