Need help with a script (im new)

I always found work easier than school tbh. I guess it depends on the job, and the school.

About this, in work at least if people are assholes, you are paid to tolerate them.

Hopefully enough so u buy nice stuff and food aand pay for “companionship” to survive and forget that crap.

U have to pay for school. LOL.

i am doing gamedev now so i can be I N D I E D E V D A T M A K E S G A M E S F O R T W E N T Y D O L L A R S

i cannot. I HAVE SCHOOL WHAT DO YOU EXPECT ME TO HAVE A BANK ACCOUNT

u got a point :confused:

also like please, no matter what i do i cant seem to improve and this is just my last hope before my parents keep telling me to use ai (i hate ai but they love using ai)

Programming and game development are complex skills that do not grow overnight. Nobody is born with innate programming knowledge-- like anything of worth, it’s a skill that requires a sacrifice of time and effort.

You’re young. To you, two weeks is a long time. Long enough to try your hand at something, fail, then conclude you’re useless and give up. In reality, two weeks isn’t a long time at all and nowhere near long enough to master a skill. Let alone provide a foundation strong enough to support your lofty ambition of making what is essentially Minecraft.

Put the big idea in the fridge for now and work on understanding the engine first. There are plenty of good resources out there, but also lots of bad ones made by charlatans. You’re right to ignore 11-hour long videos. You’re not a USB thumb drive and cannot possibly fit that much information in memory.

As suggested earlier, start by reading the introduction in the documentation, then do the 2D and 3D demonstration projects. Instead of copying the code as presented on page, try to write it yourself and think about what each line means and does. (In the editor, you can control/command click on a method to call up the documentation directly.)

Once complete, open an empty Godot project and make a ‘game’ that, when run, displays a simple sprite on screen. Then try to write some code that makes the sprite move when you press a key. Then write some more code to make the sprite move in the other direction when a different key is pressed. Set very small goals and implement them in sections of fifteen minutes at a time. If you haven’t implemented the feature after fifteen minutes, either set a smaller goal, or use the documentation to see if maybe you made wrong assumptions about what your code does.

It’s a slow process, but eventually you’ll learn how to program. Don’t give up, you can do it.

well thanks!

I think u have been sympathy trolled. Seriously though the concepts were simple looking back, but I remember it took me about a year of working on code to get proficient at commandline loops and stuff, then another year for swing components.

I think about 6 months to a year of learning tutorials and doing game jams is a realistic timeline to get competent.

Haha I am sure that many of the people posting their code vibe coded it. But then since computers are trained on human data, it’s hard to tell because of how stupid people(myself included)can get in my many years of reading code.

dw, the vibecoded crap is a placeholder till i get gud :]