Need help with lighting/shadows Godot

Godot Version

4.3

Question

Im making a game and im currently experimenting a bit with shadows and normal maps, is there a way to fix the issues in these images or am i just gonna have to make static shadows?


I have a light occluder at the bottom of the tree set to clockwise.

Maybe this can help?

Its not perfect but good enough for now. Ty very much

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