Godot Version
4.3
Question
Im making a game and im currently experimenting a bit with shadows and normal maps, is there a way to fix the issues in these images or am i just gonna have to make static shadows?
4.3
Im making a game and im currently experimenting a bit with shadows and normal maps, is there a way to fix the issues in these images or am i just gonna have to make static shadows?
I have a light occluder at the bottom of the tree set to clockwise.
Maybe this can help?
Its not perfect but good enough for now. Ty very much