Godot Version
4.4
Question
Hello! I am having a small issue that I would like to resolve. I have an object that is coded to always face the player. It only follows the player on an X axis, but I want it to follow the player along all axes, if that makes sense. Below is the line of code I use to have it follow the player.
look_at(Vector3(player.global_position.x, global_position.y, player.global_position.z), Vector3.UP)