Godot Version
v4.5.beta.custom_build
Question
Following the directions in the manual, I have successfully compiled Godot on my local machine, but when I try to use the custom class, I am confronted with the error: Parse Error: Could not find type "Summator" in the current scope.
Everything is exactly the same as in the first section of the tutorial. I am compiling the entire engine, statically linked, with the module files in the modules folder. I am using CLion, having followed this manual page to set it up.
I can see ClassDB::register_class<Summator>(); called in the debugger when the initialization level is MODULE_INITIALIZATION_LEVEL_SCENE.
Please let me know what troubleshooting steps I can follow.