Godot Version
4.2.2
Question
` I want to make a new object with some parts of the script of another object. My problem is, I don’t want to repeat code.
How does the concept of classes work in Godot?
Lets make a basic example. I have a Car class but I want to create models around the Car class. How can I achieve this in Godot?
Thank you so much in advance! `