Godot Version
Godot 4.6
Question
If you share code, please wrap it inside three backticks or replace the code in the next block:
//Example not gdscript
Sequence seq = Sequence::Create(Pause(2), Play[“Animation1”],Pause(1.5f),DoSomeFunction(),Pause(0.5f),Play[“Animation2”])
seq.run()
Hi is there a sequence function or something similar in Godot. I have used them in other engines something like my example, it is a node based system so there should be way to push them on to a node stack then run each process in sequence
Many thanks in advance