Godot Version
Godot 4.5.1
Question
I get this error when loading the project.
“An incoming node’s name clashes with scene TADA already in the scene ( presumably from a more nested instance.) The less nested node will be renamed. Please fix and re-save the scene.”
And then the tree seems duplicated … and the game is broken.
I can fix it by re-importing and re-configurating my objects (with a plugin i made.)
Below, you have the 2 versions of my Tree (The good, and the bad one.) … sorry, it is lengthy …
(I get it with get_tree().get_root().print_tree_pretty() )
NB:
1°) I am a newcomer. This is my first Godot project.
2°) I import my 3D objects from blender.
I save the blend file in the Godot folder and I drag and drop it on my main scene.
3°) after that I use a plugin to configurate the objects.
-It attachs a script to some of them
- creates staticBodies and collisions for some of them
After the plugin execution, the nodes that are inside the imported scene node appear ouside of it, attached to it.
4°) I used Chat GPT to generate a part of the code (the more Godot-native part of it) and I checked it (more or less)
T H A N K S for any idea.
Here is the GOOD tree after I fix it ( re-importing and executing my plugin ).
Godot Engine v4.5.1.stable.official.f62fdbde1 - https://godotengine.org
Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070
┖╴root
┠╴Globals
┖╴Main
┠╴CanvasLayer
┃ ┖╴Button
┠╴DirectionalLight3D
┃ ┖╴camera Rig
┃ ┖╴Camera3D
┖╴scene-MUKTIPLE
┠╴Point
┠╴Camera
┠╴Point_001
┠╴Point_002
┠╴Point_003
┠╴floor_001
┃ ┖╴floor
┠╴skill-origine
┃ ┖╴skill-origine_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_001
┃ ┖╴skill_001_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_002
┃ ┖╴skill_002_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_003
┃ ┖╴skill_003_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_004
┃ ┖╴skill_004_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_005
┃ ┖╴skill_005_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_006
┃ ┖╴skill_006_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_001
┃ ┖╴skill-origine_001_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_007
┃ ┖╴skill_007_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_008
┃ ┖╴skill_008_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_009
┃ ┖╴skill_009_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_010
┃ ┖╴skill_010_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_011
┃ ┖╴skill_011_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_012
┃ ┖╴skill_012_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_013
┃ ┖╴skill_013_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_014
┃ ┖╴skill_014_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_015
┃ ┖╴skill_015_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_016
┃ ┖╴skill_016_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_017
┃ ┖╴skill_017_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_018
┃ ┖╴skill_018_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final
┃ ┖╴skill_Final_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_002
┃ ┖╴skill-origine_002_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_020
┃ ┖╴skill_020_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_021
┃ ┖╴skill_021_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_022
┃ ┖╴skill_022_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_003
┃ ┖╴skill-origine_003_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_023
┃ ┖╴skill_023_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_024
┃ ┖╴skill_024_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_025
┃ ┖╴skill_025_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_001
┃ ┖╴skill_Final_001_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_002
┃ ┖╴skill_Final_002_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_003
┃ ┖╴skill_Final_003_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_026
┃ ┖╴skill_026_StaticBody
┃ ┖╴AutoCollisionShape3D
┖╴skill_Final_004
┖╴skill_Final_004_StaticBody
┖╴AutoCollisionShape3D
Here is the BAD duplicated tree After reloading + error message
Godot Engine v4.5.1.stable.official.f62fdbde1 - https://godotengine.org
Vulkan 1.3.280 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 3070
┖╴root
┠╴Globals
┖╴Main
┠╴CanvasLayer
┃ ┖╴Button
┠╴DirectionalLight3D
┃ ┖╴camera Rig
┃ ┖╴Camera3D
┖╴scene-MUKTIPLE
┠╴Point
┠╴Camera
┠╴Point_001
┠╴Point_002
┠╴Point_003
┠╴floor_001
┃ ┖╴floor
┠╴skill-origine
┠╴skill_001
┠╴skill_002
┠╴skill_003
┠╴skill_004
┠╴skill_005
┠╴skill_006
┠╴skill-origine_001
┠╴skill_007
┠╴skill_008
┠╴skill_009
┠╴skill_010
┠╴skill_011
┠╴skill_012
┠╴skill_013
┠╴skill_014
┠╴skill_015
┠╴skill_016
┠╴skill_017
┠╴skill_018
┠╴skill_Final
┠╴skill-origine_002
┠╴skill_020
┠╴skill_021
┠╴skill_022
┠╴skill-origine_003
┠╴skill_023
┠╴skill_024
┠╴skill_025
┠╴skill_Final_001
┠╴skill_Final_002
┠╴skill_Final_003
┠╴skill_026
┠╴skill_Final_004
┠╴skill-origine2
┃ ┖╴skill-origine2_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_019
┃ ┖╴skill_019_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_027
┃ ┖╴skill_027_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_028
┃ ┖╴skill_028_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_029
┃ ┖╴skill_029_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_030
┃ ┖╴skill_030_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_031
┃ ┖╴skill_031_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_004
┃ ┖╴skill-origine_004_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_032
┃ ┖╴skill_032_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_033
┃ ┖╴skill_033_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_034
┃ ┖╴skill_034_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_035
┃ ┖╴skill_035_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_036
┃ ┖╴skill_036_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_037
┃ ┖╴skill_037_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_038
┃ ┖╴skill_038_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_039
┃ ┖╴skill_039_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_040
┃ ┖╴skill_040_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_041
┃ ┖╴skill_041_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_042
┃ ┖╴skill_042_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_043
┃ ┖╴skill_043_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final2
┃ ┖╴skill_Final2_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_005
┃ ┖╴skill-origine_005_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_044
┃ ┖╴skill_044_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_045
┃ ┖╴skill_045_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_046
┃ ┖╴skill_046_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine_006
┃ ┖╴skill-origine_006_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_047
┃ ┖╴skill_047_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_048
┃ ┖╴skill_048_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_049
┃ ┖╴skill_049_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_005
┃ ┖╴skill_Final_005_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_006
┃ ┖╴skill_Final_006_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_007
┃ ┖╴skill_Final_007_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_050
┃ ┖╴skill_050_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill_Final_008
┃ ┖╴skill_Final_008_StaticBody
┃ ┖╴AutoCollisionShape3D
┠╴skill-origine3
┠╴skill_051
┠╴skill_052
┠╴skill_053
┠╴skill_054
┠╴skill_055
┠╴skill_056
┠╴skill-origine_007
┠╴skill_057
┠╴skill_058
┠╴skill_059
┠╴skill_060
┠╴skill_061
┠╴skill_062
┠╴skill_063
┠╴skill_064
┠╴skill_065
┠╴skill_066
┠╴skill_067
┠╴skill_068
┠╴skill_Final3
┠╴skill-origine_008
┠╴skill_069
┠╴skill_070
┠╴skill_071
┠╴skill-origine_009
┠╴skill_072
┠╴skill_073
┠╴skill_074
┠╴skill_Final_009
┠╴skill_Final_010
┠╴skill_Final_011
┠╴skill_075
┖╴skill_Final_012
