Non-Latin language translations do not show up in Web Export

Godot Version

4.5.1

Question

Any idea what’s going on here or how to fix this?

I’m using CSV translation, and these are all just labels loaded with the text slugs. They work fine for Latin languages.

Web

Editor and Windows Export

Did you try using a custom font? E.g. this:

Yes, I’m using Kenney’s Future font, and it displays all the characters in everything but the web export.

FontFile.allow_system_fallback is enabled by default which allows to use a font from the system if a glyph isn’t found in the font. This works fine on desktop but on web there’s no font fallback as far as I’m aware. You’ll need to manually setup the font fallbacks in Font.fallbacks.

3 Likes