Godot Version
Godot 4.6.2
Question
Hello everyone. I know this issue is usually solved by going into the import settings and checking the 2 boxes labeled “save to file” and “keep custom track”. However this is not working for me. I am new to coding and using Godot so I apologize if this has a simple fix i do not know about. Ive also tried pushing down my animations into strips still with no luck. If anyone know what might be causing this issue or can point me in the direction of a post or resource that discusses the issue that would be great. I would also be open to any work around to this issue, all im trying to do is toggle monitoring of an area 3d at specific frames of the animation. Thanks in advance ![]()