i made a mobile android game with godot which i want to work both older and newer phones. so when exporting i set min sdk 24 and selected gradle build. although the apk. perfectly runs on android 16 phone with android 9 it wont even download the package. it is 2d board game. what could be the issues?
I highly doubt Godot will work well on such old devices. The minimum I was able to support was Android 11.
Did you set the renderer to be the compatibility one? If you want better support for old devices, Godot 3 is a much better choice.
i set the renderer to compatibility first. It didnt work then i set off use gradle build box, then it worked smoothly on android 9 phone. what is the downsides of not using gradle build and what could be the reason it prevents the apk. to be downloaded. Thank you by the way
If you don’t set the renderer to be compatibility mode then it definitely won’t work on older phones at all. I don’t know too much about gradle builds as I never had to use it, unless you need it for a specific addon or gdextension you are using.