One scene on top of another

Briefly explain how to play one scene over another

P.s. godot 4.2

Please explain what you want to do, “one scene over another” could mean a thousand things

I need a short script that, when a button is pressed, displays a scene on top of others (not to be confused with the transition between scenes, I don’t need it to)

Here’s the documentation about instancing scenes

extends TextureButton

var scene = load("res://сцены/параметры.tscn")

func _on_pressed():

Let’s say, what should I do next?

I solved the problem myself using autoloader

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