Orangiland - A 3D Game about Farming

Your roadplan sounds solid, looking forward to your future updates!

In regards to the day & night cycle, I highly recommend this plugin, it’s super easy to implement, customize and play around with:

Unless you want to build it all yourself of course, then be my guest!

Thats a good idea

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Maybe you could add Pest’s, which you have to :water_pistol: .

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Oh good point! But i think med-poly fits to a farming game like this more than low poly like Risker. This game will include weather & seasons and day/night cycle, So with med poly art it can show itself and fit in the game better than with low poly arts. Also i cannot do high poly, cuz i’m trying to make a game that a potato pc can run it at least 60 fps.
Thanks a lot for your comment :green_heart: :grinning_face:.

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Cool! you can maybe try a artstyle that looks low-poly but mid-poly under the hood like this

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Yeah, of course i know this amazing plugin and also the Terrain3D. But right now i’d prefer to make games without plugins and making them all by myself to learn more about the engine.
Thanks again :green_heart: :grinning_face:. Hope i can make great games that everyone love playing them.

I would definitely will add these things. Because i’m trying to make the game dynamic as possible!
Thanks for your cool suggestion :green_heart:

Yeah i saw this game before. It has low poly arts with simple textures. Definitely it has a good artstyle. My game has textures with normal maps. So my 3d models look more realistic. If you want make realistic materials and textures for your game, check out this amazing app that created in godot: GitHub - RodZill4/material-maker: A procedural textures authoring and 3D model painting tool based on the Godot game engine
Thanks for sharing the video! :green_heart:

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